AI Insights · Timothy · April 2022
Top 5 Wild West Games on Android in Central America - Q1 2022
Discover the performance trends of the top 5 Wild West games on Android in Central America during Q1 2022, including downloads, revenue, and active users.
In the first quarter of 2022, the top Wild West games on Android in Central America have shown varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each of these games fared:
Westland Survival: Cowboy Game from Helio Games experienced a relatively stable weekly revenue, with figures fluctuating around $300 to $380, peaking at $382 at the start of the quarter. Weekly downloads saw a notable increase early on, reaching 2.7K in mid-January before stabilizing around 2K. The game maintained a solid user base, with weekly active users starting at 8.4K and progressively climbing to 9.6K by the end of March.
Gumslinger by Itatake showed a strong performance in weekly downloads, peaking at 8.3K in late January before experiencing a gradual decline to 4.9K by the end of the quarter. Revenue figures were relatively modest, ranging between $100 and $160, with a peak of $182 in late February. The game’s weekly active users peaked at 15.2K in mid-February but saw a steady decline to 10.2K by the end of March.
West Game from LeyiGames saw a consistent weekly download rate around 1K, with minor fluctuations. Weekly revenue began the quarter at $145 and saw a slight drop, averaging around $100 towards the end of March. The game’s active users remained relatively stable, starting at 24.9K and ending the quarter at 20.6K.
Wild West: Farm Town Build by Social Quantum Ltd had a quieter quarter, with weekly downloads remaining very low, peaking at 47 at the start of the year. Revenue saw a notable increase in mid-March, reaching $108, up from a usual range of $20 to $50. Weekly active users started at 295 and saw a decline to 90 by the end of March.
Six-Guns: Gang Showdown from Gameloft SE experienced a peak in weekly downloads of 1.5K at the start of January, but saw a sharp decline, with minimal downloads for the rest of the quarter. Revenue peaked at $102 by the end of January but generally remained below $50. Active users started at 1.4K in late December and decreased steadily to around 400 by the end of March.
These insights are derived from Sensor Tower data, where you can find more detailed analytics and trends.